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Ocular Rig v0.7    1/2024-8/2025 

This project began with a spark of inspiration from Iron Man—a dream of a futuristic, heads-up display. But the path from that idea to a functional prototype was my most challenging yet. It took over a year of relentless iteration, with more than seven failed 3D prints  and designs.
 

Each failure, however, was a lesson. I had to get creative, constantly rethinking the design and solving problems I never anticipated.   What started as a sci-fi inspired prototype evolved into something with genuine purpose. I integrated sensors and visual alerts, pivoting the glasses' function to help visually- and hearing-impaired users navigate their environment more safely. 

Concept

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​These smart glasses feature an integrated heads-up display controlled by capacitive touch sensors on the frame, allowing users to cycle through a suite of tools. The system utilizes on-device machine learning, utilizing Edge Impulse model to run real-time models for object detection and sound classification, providing users with environmental alerts and data directly within their field of view.

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3D-Printed Components

Printer: Anycubic Mega X
Slicer: Ultimaker Cura
Material: PLA (Silver, Black, Semi-transparent)

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1. Main Rig (Frame)​

  • Integrated Adjustment Rails allow micro-adjustment of key components.

  • Ergonomical design contours to the natural shape of the human head, distributing weight evenly and minimizing pressure points

2. Projector Module

  • The housing for the projection unit : OLED, Prism, Convex lens

3. Lens Holder

  • Secures beam-splitting prism

4. Nose Rest​

5. Battery Box

  • The enclosure for the lithium battery, which includes an click switch

6. Camera Holder

  • Secures the camera module

7. Microcontroller Container

  • The case for the Xiao Esp32-s3

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Physics Principles of The Lens

The display system employs folded optics beginning with a micro-OLED source. The initially inverted image undergoes geometric correction via a right-angle prism using total internal reflection.

A convex lens then acts as a magnifier, creating a virtual image at a comfortable diopter offset for near-eye viewing. This optical design transforms the small source into a magnified, focusable image despite the short physical path.

Final image superposition is achieved through a beam-splitting lens, which reflects the magnified virtual image path into the user's field of view while maintaining high transmittance of ambient light. This creates a retinal-overlaid augmented reality experience without requiring the eye to accommodate on the physical OLED panel.

Archives (Earlier Prototypes)

March 2024

My first iteration relied on Bluetooth communication with a smartphone app built using MIT App Inventor. The concept was simple: let the phone do the heavy processing while the glasses display the information. The app handled all the complex processing - things like navigation, notifications, and data fetching. The phone would then send simple serial commands via Bluetooth to an Arduino Uno with an HC-05 module. It was a proof-of-concept, but relying on a phone was clunky. 

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I experimented with cheap materials, using a piece of plastic film instead of a proper beam-splitting lens and a larger, simpler OLED. The image was distorted and terrible, but it proved the basic optical idea could work. There were many failed 3D prints and dead ends along the way.

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Aug 2024 onwards

This iterative process led to the current standalone version. I moved away from Bluetooth, integrated the powerful Xiao ESP32-S3, and finally used real optical components to create a clean, self-contained device. Every mistake was a step forward.

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